using UnityEngine;
using System.Collections;

public class Nodo: MonoBehaviour {
	
	void Start()
	{
		this.transform.renderer.material.color=Color.red;
	}
	
	
	
	void Update()
	{
	//	if (nodePosition==null)
	//		nodePosition=this.transform.position;
		
	}
	
	
}
